Dracon


Life Expectancy

    Until killed

Appearance:

    Dragon features:
  • Scales on all exposed skin.
  • Vestigial wings and horns. 
  • Optional fangs and tail.
  • Common Colors: Red, Blue, Yellow, Green, White, Black
      Other colors have been seen, but they are extremely rare, and ancient beings.

Starts with:

  • May not use weapons
  • Double damage from ice effects (Eldritch and Elemental)
  • Retractable short claws

Racials:

  • May purchase Balance
  • May purchase Ambidexterity
  • May purchase Natural Armor (max of  20 points)
  • May purchase Breath of the Beast (max of 10 purchases) 
  •  The types of damage of this ability and the color of the Dracon itself are entirely up to the player. 
    • Some colors found are:
      • Green 
      • Red
      • Blue
      • Yellow
      • White
      • Black
  • Some damage types seen are:
    • Stone
    • Flame
    • Ice
    • Lightning
    • Light
    • Darkness
* Please contact plot when choosing damage types.

Mentality

Dracon’s believe that they are superior to all other races on Fenorra.  They tend to have a short fuse when it comes to their temper, and resort to violence to fix all problems.

Society

The Dracons live on the Isle of the Sacred Faith, off the West coast.  The northern half of the Island is populated only by the Dracon, they live alone, and tend not to like people of other races setting foot on their island. 
Their Queen, Targona rules over the Kingdom of Gronika, located in the highest mountains of The Isle of Sacred Faith.  She has ruled their civilization for almost 800 years, and was many hundreds of years old when she took the throne.
The Southern half of the Island is mostly unpopulated due to an old legend of an actual Dragon living somewhere in the Southern mountain chain.  Legend of this beast speaks of it’s unspeakable power to dominate its prey.  Intelligent and cunning, this Dragon is believed to be sleeping, as has remained in slumber for hundreds of years.  In tales it speaks of the beast awakening and soaring over the Island, and Fenorra itself, taking who and what it wishes.  Needless to say, this beast is avoided at all costs.

Generally how Dracons may feel towards other races:

    Caementum:   We have heard of these beings, being born of stone, very interesting.
    Calicantars:   If it wasn’t for their drinking problem, they might prove to be a valuable ally.
    Dúrla:   Beings of the forest, but have heard they can make a formidable force.
    Elemental Kin:   They are too busy trying to destroy each other that they have made themselves useless to the rest of Fenorra.
    Elves:   Very Flighty, tend to be good company, but need guidance.
    Humans:   Well rounded and easily learn many trades, over all respected
    Kobolds:   They are unpredictable and annoying, they are nothing but a nuisance.
    Night Walkers:   Also creatures that are not to be trusted, as they are so much like the undead that roam the world.
    Patchworks:   These creatures have been put together with the dregs and pollutants of the known world, though they do us no harm.
    Pixies:   Annoying
    Shing Guai:   A Noble people, often misunderstood.  In general they are respected.
    Werewolves:   Creatures of the night, Feral beasts that are not to be trusted.

** This package is only possible suggestions,
    it is completely up to the player as to how they wish to play their character.**




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